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ClipboardI….png - 175.23 KB (664x735) Download SauceNAO IQDB Yandex
After many painful hours in Blender, learning how to make hair, learning how to export MMD models, asking friends for help with the textures, attempting to weight paint after 3 years without rigging, reading guides, asking AI for help translating Japanese words, and fucking around in PMX editor, my masterpiece is complete.

I bring you the Vocaloid meme to end all Vocaloid memes. The fanloid, the myth, the legend - Yukarietto / Concerned Yukari. And yes, this is my first MMD model EVER. She is a buggy little creature, so I don't recommend using poses/motions meant for other models. Now go and spread this little demon everywhere you can.

Feel free to make edits, or port it to other games/engines. I don't ask for credit but if you really gotta credit me, credit me as Snail.

DL: https://files.catbox.moe/lva506.zip (Edited by Mod)
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>>684
You are a god anon
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Getting a tripcode because i can. I forgot to mention that the model comes with a couple shape keys for the mouth and eyes. The ones that modify the shape of the eyes were made by my friend.
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hey anons reading this thread, do something cool with the model and i'll make it into a banner
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ClipboardI….png - 53.37 KB (215x288) Download SauceNAO IQDB Yandex
unfortunately does not work too well with mikumikuonline
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Someone should show this to the original artist
I don't think they're aware that their Yukari is popular here
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the dress texture is white for me
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>>690
Turns out i am a dumbass and attached the version with the outdated broken texture, here's the fixed ver
https://files.catbox.moe/o4vcpu.zip
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ClipboardI….png - 55.01 KB (253x237) Download SauceNAO IQDB Yandex
While i'm still not sure what causes the infamous bug on MMO i think i might've found a lead.
The problematic parts are clearly the neck (single neck bone) and torso (spine01,spine02,spine03,pelvis).

If i had to guess, the bone's name doesn't match what the game expects, because the bug has nothing to do with the motions (made some custom ones to test this out). My other guess is that the weighting is too weak.
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>>692
I can take a look this weekend and see if I can figure out a solution
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shiteyanyo….png - 97.62 KB (640x360) Download SauceNAO IQDB Yandex
friends
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The model's limbs are buggy
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>>695
I know
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>>694
Very cool now let's see Shiteyanyo, Larval Rin, Honey Lily, Takoluka and Etto
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>>684
She's kinda shiny
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We're ettoing like it's 2008
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>>699
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>>697
gang's all here
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>>701
Add Wiener miki and Peart- oh wait she doesn't have a MMD model
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ClipboardI….png - 173.32 KB (1570x1175) Download SauceNAO IQDB Yandex
quite fond of this thing. thank you for your service
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>>703
I recognize that pink UI...
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>>703
How'd you remove the lighting on the model
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more-weird….png - 147.83 KB (640x360) Download SauceNAO IQDB Yandex
>>702
>she doesn't have a MMD model
won't stop me
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>>706
I could make one but it'd have to be a static prop
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ClipboardI….png - 131.38 KB (744x1089) Download SauceNAO IQDB Yandex
>>705
i used an effect called simplepaint but if you want a more permanant solution open her up in PMXEditor and change her reflection value (near upper right in screenshot) to 0 or something. that should fix it
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>>708

Are you on Linux with an XP theme
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>>706
Trying to think of other weird derivatives to add to this. Are Pogini's MIlk themed derivatives available for MMD?.
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https://youtube.com/watch?v=B3WJaC-7g2c YouTube
>>701
>>706
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we need someone to start porting the model to other games like GTA V, Gmod, etc
all those games that are easy to mod
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>>707
Snail, if you feel like updating the model, I think the biggest improvements would be this >>708 and touching up the texture to fix the shading on the neck. It would also be good if MMD outlined the mouth, but I don't know how to get it to do that.
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>>713
the shading on the neck is intentional, it's made to look like the original drawing but yes the other adjustments sound good
I can't promise a new version because i am still a newbie to all this but i'll try
And if i end up disappearing like many other MMD creators have, feel free to make any edits you deem necessary to the model
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>>712
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>>710
Alright I'm done. Here's my material settings, I set a massive number as the reflection. I painted the shading on the back of the hair, and drew the eyelids, eyebrows, and the outline of the mouth on top of the render (not the texture).
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>>716
Beautiful
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>>702
>No pearto model
This is both shocking and also not really because MMD is dead but wew, I would've expected someone to have made one considering she's been modded into games like Gmod.
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>>716
Missed the most important one dayo
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>>699
XP supports PMX formats? I thought they didn't work on 32bit systems
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>>722
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Currently working on an updated version of this creature with eyebrows and a better armature
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ClipboardI….png - 388.08 KB (621x477) Download SauceNAO IQDB Yandex
To the guy who suggested adding the eyebrows, how's this? I just duplicated the jitome (that's what it's called right?) and made it smaller
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>>684
i should 3D print this etto
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>>726
Can you make her do the face now that she has those eyebrows
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ClipboardI….png - 276.20 KB (457x668) Download SauceNAO IQDB Yandex
>>728
These eyebrows act as duplicate eyebrows. Basically any shape key that applies to the bottom eyebrows applies to these as well. I could change that if you guys want but it'll make the model look shittier.
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>>726
I actually forgot to suggest it and just drew them on. Ideally you would want the eyebrows and eyelids on the head behind the hair, but allow them to be visible through it. I believe you can do that in other software, but I have no idea if that's possible in MMD. It will look weird from other angles if the eyebrows and eyelids are in front of the hair, but it could be pretty funny. You should try it and see.
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>>730
I'm too much of a noob to do that tbh
I know it's possible but you gotta remember i have little experience making models for MMD, i've only worked with Source and UE before
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ClipboardI….png - 49.28 KB (341x488) Download SauceNAO IQDB Yandex
Weird shading will be removed in this version btw, but you can always add it back yourself
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yukarietto….png - 448.34 KB (1224x1989) Download SauceNAO IQDB Yandex
>>731
I couldn't even make the model as is, most I've made is some boxy stuff in Blender. Try putting the eyebrows in front of the hair, the eyelids should fit with the eyelashes on the head. Like the eyebrows and eyelids, the outline of the mouth could be a thin model that deforms along with it, if that's doable. As for texturing, shading the hair under her head would go a long way towards faithfully recreating the drawing.
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Well i've fucked up the entire mouth trying to add an outline so that might come in the next version
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ClipboardI….png - 23.14 KB (118x179) Download SauceNAO IQDB Yandex
Alright i have good and bad news.

The good:
<Model has eyebrows now
<Model works in MikuMikuOnline now (how? idk. likely the issue i mentioned earlier about bone names)
<PMD support added
<New armature
<Model still has IKs but I've merged the toe/ankle bones so you'll no longer have Yukari with extremely long toes

The bad:
<PMXEditor refused to export the model without shiny textures
<The outlines look too thick from a certain distance (especially the smaller set of eyebrows)
<Compatibility with motions meant for big characters still sucks
<No mouth outline because i couldn't figure it out

https://files.catbox.moe/ozdqf3.zip
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>>735
kino
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Thank you for adding PMD support
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>>735
Did all the facial manipulation menus get moved to other for anyone else? I don't know if this affects anything.
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>>738
Nope, i just forgot to categorize them
Will reupload soon
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>>739
Done
i still haven't been able to fix the textures
https://files.catbox.moe/ar6qzu.zip
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>>735
I had to look this up since never used it before. Glossy is caused by spheres so you must have a SPA/SPH file causing this. Im just going by this
https://learnmmd.com/http:/learnmmd.com/pmxeditor-quickly-edits-mmd-model/
This is the weirdest URL I've ever seen never seen a site set up this way before lol
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>>716
I should mention something since there seems to be some trouble with PMXEditor. When I said I but a massive number as the reflection, I remember that I specifically inputted twelve 9s, so 999,999,999,999 without the commas (one trillion - 1), which is being shown as 1E+12 in the screenshot.
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>>741
I don't think that's it, the model looks fine in PMXEditor, just not MMD itself
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ClipboardI….png - 58.00 KB (466x603) Download SauceNAO IQDB Yandex
>>742
kek that worked
https://files.catbox.moe/lva506.zip
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R34.png - 161.86 KB (1920x1080) Download SauceNAO IQDB Yandex
Rule 34 - Not even Yukarietto is safe from it
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>>745
lol
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>>744
Nice. Kind of funny seeing the massive shadow her head casts.
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loooool.jpg - 348.83 KB (1920x1080) Download SauceNAO IQDB Yandex
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>>709
just using a plugin that gives PMXE XP’s themes.
>>713
> It would also be good if MMD outlined the mouth, but I don't know how to get it to do that.
MMD’s outline system is finicky and kinda ugly for stuff like that. modeling an outline via backface culling would be the optimal route imo
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>>748
Can you link the pien model
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Please port Etto-chan to other engines like Source
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>>745
Oh that's Etto sex...
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>>801
OP doesn't know how to.
You should commission it yourself. A garry's mod playermodel is like 20 dollars these days.
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>>745
Why
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>>821
Science isn't about why, it's about why not
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>>801
San andreas...
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>>872
Etto-chan blowing up cars would be fun. I should try learning how to mod that game.
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Is the original artist aware that his drawing from 2024 is an inside joke here?
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>>876
I don't think so
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>>873
Porting her to GTA SA. Wish me luck because i've never tried this before.
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>>879
well shit it crashes my game. i'll see if i can find a way to fix this.
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>>880
Etto-chan is too powerful
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>>880
Just a few minutes ago i had gotten it to work. After re exporting it crashes the game, wtf?
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ClipboardI….png - 268.40 KB (417x590) Download SauceNAO IQDB Yandex
Alright i found the issue.
Dress texture isn't working, bones are messy, she's floating, but its a decent start.
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>>883
Since when can you make GTA San Andreas models in Blender? Aren't GTA modding tools usually locked behind 3ds max?
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You're telling me that you learned basic modeling in Blender, rigging and weight painting and PMXEditor just to make this? You're an inspiration OP.
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>>908
I'm not OP but with this site being so OC-based I've been taking the time to learn new abilities too. Its been motivating me to learn music production and animation. Thank you 39chan(?).
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>>908
yes
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2026062823….jpg - 515.74 KB (1920x1080) Download SauceNAO IQDB Yandex
yo dawg, so we heard you like yukarietto and garry's mod. so we put yukarietto in your garry's mod.

https://files.catbox.moe/er6zw7.zip
comes with playermodel, npc and ragdoll. feel free to upload to the workshop. no credit needed.
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>>979
I love you anon
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>>980
You're welcome anon
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>>979
Lighting's a bit weird. Sometimes too bright, sometimes normal. But other than that great model and thank you for porting it.
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>>982
Yeah i used UnlitGeneric for the textures. VertexLitGeneric made the model look really bad.
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>>979
How do you upload things to that game's steam workshop again?
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>>984
I use a tool called Crowbar
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>>979
Please upload it to the workshop
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ClipboardI….png - 162.96 KB (880x1040) Download SauceNAO IQDB Yandex
>>724
Is there room for Ika IA?
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>>1031
WE MAKING IT OUT OF INTERGALACTIA WITH THIS ONE
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>>1031
What about the tiny Momo thing, whatever its called
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>>1033
You mean Momowa? Does she even have a model?

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