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We're aware about all the current bugs. If you find more please post about it on the /meta/ thread.
Expect them to be fixed within the coming days.


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MMTLOGO.png - 87.51 KB (670x140) Download SauceNAO IQDB Yandex
With the upcoming event we've decided to relaunch the MikuMikuTogether website with a proper installation guide (courtesy of Vocapedia), FAQ and a Gallery section to which you can contribute by posting images in this thread.
WHAT IS MIKUMIKUONLINE?
MikuMikuOnline (MMO/MMOP) is an avatar chatroom client by ange;art, released September 11, 2012. It lets users interact in 3D environments using MikuMikuDance models (.pmd/.pmx) and animations (.vmd). Players can explore stages, chat in real time, and play custom music and sounds with the built-in audio player.
CLIENT DOWNLOAD + INFO
https://mikumikutogether.neocities.org/
SERVER I.P.
mmo.39chan.moe
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As of the writing of this post the server is still up - the website says it is offline due to a bug involving Anubis.
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anyone?
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>>495
i'll hop on in a sec
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oh wow the MMO server is active for once
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>>520
real shit
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I like the idea of MMO but it has a problem where it feels a bit boring ngl
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>>525
No shit, it's a chatroom. The least boring thing you can do is roleplay I guess. But almost everyone here is in their 20's and early 30's so good luck.
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Good news everyone. MMO was recently added to the game modding website Gamebanana. Which means we finally have a place where to share skins instead of just dropping them here.
https://gamebanana.com/games/23910

There's already a Honey Lily skin up right now:
https://gamebanana.com/mods/638450

The MikuMikuTogether website also has a JSON generator for characters now:
https://mikumikutogether.neocities.org/pages/char_json

Modding MMO is now easier than ever.
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>>527
im curious, how hard is it to go from mmd model to MMO model?
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>>528
MMO models are literally just MMD models with info.json files that define things such as their name, animations, etc. Most people use the default animations but some models like the Aimaina that comes with the MMT client has custom ones.
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>>528
basically what >>529 said but also you need to be aware that some (usually modern) models might break (see >>267 ) and so far no one's found a solution for it
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I saw the 64 ver can accept pmx files. Do I just drop a pmx folder in with the others? I tried that but it doesnt show up under my character select. Did any of you guys try it?
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>>531
did you make an info.json
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>>532
Nope I didn't realize. I'll do that and try again. Thank you anon!
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Update: It worked but now one model has a huge stretch on the textures and the other lost its clothes and also has the texture stretch. I'm still just happy I could see my models in it though so tyvm!
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>>535
I'm not sure why this happens but its a bug with a lot of models in this game. If I had to guess it has something to do with the models using different bones than the default animations. But that's just my guess.
Also >nude model
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>>536
>nude
It’s not a nude model it’s supposed to have clothes! I’m not a perv I swear!
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Just spawned in and my game was set to Day mode. I have no idea how this happened, all I did was delete logs and cache.
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>>590
it's always been set at day for me
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>>591
Always been night for me
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>>592
Day and night (wha wha)
The lonely stoner seems to free his mind at night
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Get on MMO nerds
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I miss the ghost
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When's the next event happening? Christmas was really fun
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Bump. We need another event.
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Will this run on my shitty laptop?
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>>610
If you installed it properly yes. This is a 2012 game it should run on a toaster.
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A friend showed me this
https://www.gamedate.org/
Could be useful for MMO
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It's that time again
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>>643
Will be there hopefully. Christmas one was fun.
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I think I did something wrong. I was testing it out on 2 different laptops and I think I broke something. It says that I'm logged 3 times (I'm only in twice) and my old models from the first time I opened the program on both laptops are just floating there. Image is from the view on this laptop I'll post from the other in a second.
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>>646
MMO is just buggy like that, they'll eventually disconnect on their own
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>>647
Oh thank goodness I thought broke something
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>>648
It breaks on its own lol.
The game was left unfinished and never updated for modern systems. But figamin (owner of wapchan.org and also an admin here) has the source code and is working on a fixed version.
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>>649
I'm starting to like this figamin guy, he fixed 39chan and now he'a fixing a decade old miku game
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I put out an update earlier today that should be more stable on non Japanese locale systems. Give it a try:
https://github.com/figamin/MikuMikuOnline_wss-mod/releases/tag/v.0.4.3
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hi /mmd/
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Get in here
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sEE You bros
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>>653
How stable are we talking?
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>>664
Pretty stable. I was running it on Windows 11 with an English locale, and it only crashed once. Pretty impressive for an ancient unfinished Japanese game.
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>>665
i'm surprised. did the new client really fix everything?.
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>>666
Not everything. Someone was having problems posting chat messages, and it crashes a lot on Linux. Perhaps setting the locale back to English, restarting, and completely reinstalling the old program plus the new exe and system folder would fix it, but I don't have access to their computers to be sure.
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Can we have an update on the client?
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>>788
It's stable the last time I tried it, a few days ago. I got it from the GitHub.
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>>789
oh shit is it fixed for real now?
awesome.
last time i heard people were still crashing on eng locales.
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>>790
I'm using JP Locale (supposedly) but it was crashing for me if I used the one on the website.
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Kinda miss this game
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>>889
Is the server still up these days?
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>>890
Website says its offline but i havent downloaded the client to check
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>>890
>>891
seems like it's up
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Bump. Its been a while since we've done one of these. Is the server still up?.
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The website really needs an update. It needs to use the new fork and add models like the Etto.
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New meetup when
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>>493
To whoever's developing the new fork, would it be possible to make it autodownload the models?
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>>1015
Bump, I'm curious about this too. Could you use P2P for models?.
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>>1105
Might be risky

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