No.37
Obligatory mention of Shut Up and Sleep With Me
https://youtu.be/wenJ4wstxCU No.152
>>151So this is where majin got his animation style inspiration from huh?
No.153
>>152Probably?
Majin i know you lurk this site, answer anon's question

No.154
>>151Looking at it it could honestly go either way? The models and stage are clearly from MMD but the physics are totally different, so either they animated the movements themself or converted the models to work in another program and animated in that

No.155
>>154the physics aren't different, as the other anons pointed above majin (who uses mmd to animate) has a very similar and smooth animation style. they absolutely touched it up in some other software like premiere or aviutl though.
No.156
>>154I mean animated like the hair movements and stuff and left the physics off btw since clearly they would animate the whole dance themselves already
No.158
>>155Oh I see… ok that makes sense
I feel like Rin and Lens bangs don’t usually move like that though? Maybe I should test it out on my models myself
No.159
>>157I still feel like the answer to this is “he turned off the default MMD physics and animated the physics motion manually along with the dances and such himself” but idk coz im not him
Idk maybe im not wording it in a way to be understood sorry im poor at explaining myself

I also didn’t notice your messages right away which is why my responses are delayed beyond the post limit stuff
No.160
>>35https://youtu.be/BzV3EEGEtlk?si=Wa1dOuagXIuR57aZ>>151>>152>>153not in particular. really good video, though. i believe the video was made in maya or something. the video was actually made by the same guy who made the first video linked in OP's post. small world, aint it?
>>159>he turned off the default MMD physics and animated the physics motion manually along with the dances and such himselfpretty much this
No.161
>>160What do you use for outlines and all that stuff?
No.163
>>161croquis is what i've been using so far to enhance edge lines. if you mean the stroke (white outline) on the models, i do that in post now but you can do it in engine with watari's posthemming. you can download it here
https://bowlroll.net/file/27285 No.164
>>163appreciate it brother
No.176
>>160I think it's just MMD with AnimationSmoother. The stage seems like the default MMD stage and the models are clearly Anomaro's. The text and outlines were probably added in After Effects or something.
No.177
>>176you'd think so? but after looking into it seems like the uploader has gone on the record to state that they worked in XSI in
https://www.nicovideo.jp/watch/sm5710234 (which would then become Autodesk Softimage). picrel
>Previously, I uploaded videos under the title "XSI Lesson with Hatsune Miku", but now I am running the course under the name "3DPV Production Lesson" using the community.(In reference to his favorite things)
>VOCALOID → Miku, Meiko >KEY → Nagisa >iM@S → Ritsuko >Main tool → XSI, AfterEffectsHe details the work put into making the Honey video in this open lecture video, so if you're willing to put in the time to read it and are interested, I suggest checking it out.
No.178
>>177Makes sense. In that case the models are directly ported from MMD like how a lot of people now port them to Blender/SFM instead of directly using MMD.
No.179
>>178Actually, Anomaro released her models in several different formats. The MMD ones were just the most popular. (funny enough, they're generally the worst versions of the models as they're all decimated to hell, save for a few outliers here and there converted by other people).
To prevent going too far off-topic, here's my favorite 3DPV using Anomaro's models
https://www.nicovideo.jp/watch/sm5600365 No.181
>>179Oh, I just assumed they just exported the MMD models, it’s interesting anomaro’s MMD versions are the worst of their models
I used those a lot back in the day, I still have their stages lol
No.182
>>179I really love his Neru model
No.375
>>374Oh shit, majin?
"damn you len" is still funnier though. I wonder what video that was on. Lost media folks, get your asses to work.
No.638
>>195These remind me of 23.exe
No.900
>>899feels like a niconico tribute
No.901
>>900More like a tribute to the internet itself