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 No.6976[View All]

RIN CHAN EDITION


>Wiki

https://projectdiva.wiki/

>PDAFT on PC

https://rentry.co/PDAFTforPC

>Mods

https://github.com/blueskythlikesclouds/DivaModLoader - DIVAModLoader (for MegaMix+)
https://gamebanana.com/mods/games/16522 - MegaMix+ Mods
https://gamebanana.com/games/8692 - Mirai DX Mods
https://gamebanana.com/games/19128 - Extend Mods
https://discord.gg/projectdiva - Project DIVA Modding Discord
https://discord.gg/lewddiva - Project DIVA R-18 Modding Discord
344 posts and 146 image replies omitted. Click reply to view.

 No.24101

>>24090
The emulated PS3 games are best played with an actual controller imo

 No.24288

Balding IA has arrived in Project Diva

 No.24289


 No.24292

>>24288
Bald IA gets a module and Nana still doesn't have one

 No.24297

>>23735
Honestly this is the first time I'm hearing the PS3 can emulate PSP games. I was aware of the PS2 and PS1 backwards compatibility and that some PSP games such as MGS Peace Walker had been ported to it but this is new to me. How well do they run? And more specifically how well do the DIVA games run? I'm aware some PS1 and PS2 have their own issues on PS3 hardware.

 No.24303

File: 1777343760157.png(2 MB, 1920x1080, ClipboardImage.png)

>>24292
Actually a good Nana module did come out a few days ago. Check this out.
https://gamebanana.com/mods/670138

 No.24306

>>24303
Holy fug

 No.24309

>>24297
Have not tried any PSP games yet but there is a list and most kinda dont work at all. Megpoid isnt listed and I already posted the Diva ones.

 No.24456

File: 1777505130587.png(1.68 MB, 1920x1080, ClipboardImage.png)

help me identify this ui mod

 No.24492

>>24491
I said Ui mod not Module mod

 No.24495

>>24492
Oh, sorry

 No.24503

>>7015
There is one but it's an edit of his swimwear module with his "banana" clipping through his shorts

 No.24504

I really need to emulate the PS3 era games. Been too lazy to set up RPCS3.

 No.24508

>>24504
Vimm is your friend

 No.24520

File: 1777541198230.png(739.43 KB, 1080x1527, デフォルメ-歌.png)

We do kinda need a mod that's an Ui and a Module at the same time picrel

 No.24625

>>24456
I don't know what the UI mod is but this is the background
https://gamebanana.com/mods/436593

 No.24630

Why did the first Project Diva never get a PS2 port? The PS2 wasn't yet discontinued when it released and they were still making games for it.

 No.24631

>>24630
The PS2 was at the end of its lifespan by 2009. Most games made during 2009-2013 were shovelware so it made sense that they'd release Diva on what was their most recent console at the time, besides we got F and F2nd on PS3.

 No.24645

I wish there was a Project Diva fangame where instead of playing as the Cryptonloids you play as UTAUs and unlock UTAU songs such as Declare war on all Vocaloids.

 No.24646

>>24631
The PSP wasn't their most recent console, it had come out a few years after the PS2 and the PS3 already existed by the time Project Diva came out.

 No.24651

>>24630
The real question is why F and F2nd never came out on the 360

 No.24655

>>24651
Sega is why

 No.24863

File: 1777838716345-0.jpg(151.49 KB, 1920x1080, 890833.jpg)

File: 1777838716345-1.jpg(322.66 KB, 1920x1080, 538924.jpg)

File: 1777838716345-2.jpg(267.71 KB, 1920x1080, 813125.jpg)

File: 1777838716345-3.jpg(141.68 KB, 1920x1080, 978539.jpg)


 No.24871

File: 1777842758561.png(974.59 KB, 711x1000, ClipboardImage.png)

>>24631
Actually there were a few exceptions

 No.24922

>>24520
WVF hates Ui-chan so I doubt it's gonna happen

 No.24979

Has anyone here tried IA/VT on Vita3K

 No.25132

File: 1778181981730.png(2.95 MB, 1920x1080, ClipboardImage.png)

Feedback module just came out
https://gamebanana.com/mods/675404

 No.25137

>>25132
Does it have jiggle physics?

 No.25138

>>25137
asking the real questions huh

 No.25178

There are some Normal difficulty charts in Megamix that feel like they were intended for Hard but they accidentally left them in Normal.
Who the hell charted Negaposi Continues?.

 No.25357

Is it known why Welcome to Wobbling Field is in the files of Future Tone? Were there plans of adding Gumi?
https://tcrf.net/Hatsune_Miku:_Project_DIVA_Future_Tone

 No.25358

>>25178
Negaposi is one of the harder songs in general. I think it's intended to align with the theme of the song.

 No.25370

How do you guys deal with the 30fps lock and input delay of the PS3 DIVA games? It makes them near unplayable for me

 No.25371

>>25370
I'm playing on real hardware btw

 No.25387

>>25370
It's a bit tough to go back to but I found it fine as they were my first Diva games. I don't remember much of an input delay but I did have to calibrate the note timing substantially

>>25358
This for sure. The EX chart is also very difficult relative to most other songs imo

 No.25462

>>23786
You guys should just commission it

 No.25463

>>25462
be patient

 No.25464

File: 1778450185056.mp4(4.59 MB, 1920x1080, creepy miku.mp4)

Which DIVA DLC has this creepy main menu screen?

 No.25465

>>25464
reminds me of this

 No.25483

>>25464
That's the Miku DLC installer for the first game on the PSP. There's a Rin/Len/Luka one too with the same weird menu screen.

 No.25541

Sega still has their Project Diva F2nd page up. It's fun looking through it https://miku.sega.jp/f2/ps3/en/game.html

 No.25542

>>25541
i want to go back

 No.25543

File: 1778540316399.png(212.59 KB, 400x273, ClipboardImage.png)


 No.25547

File: 1778541117576.png(1.71 MB, 1222x894, ClipboardImage.png)

>>25541
Big fan of the UK version of the site

 No.25548

>>25543
It's for me

 No.25549

>>25548
Actually its for me

 No.25551

>>25541
Ah i miss when promotional websites looked like this and weren't bootstrapkuso with autoplaying videos and transitions everywhere

 No.25553

>>25464
This looks more like some sort of anti piracy screen than an actual main menu

 No.25624

>>25551
They don't even use Bootstrap anymore they use AI lol

 No.25968

>>25464
How nice of Satan to let me borrow his copy of Project Diva



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